Browsing All Posts filed under »Work«

Every Little Helps

March 4, 2013

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The big news for 2013 is that I’ve moved on from Preloaded after two eventful years producing a wide range of games across numerous platforms and for a diverse range of clients.  For the last six weeks I’ve been working in my new role as Senior Project Manager in the Mobile team of Tesco.com. The […]

My 2012 at Preloaded

January 2, 2013

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It’s been a very interesting year at Preloaded.  The studio has moved from releasing a single Unity title in 2011 (my first game after joining the company, Boccia for Channel4 Paralympics), to developing almost exclusively in Unity.  Alongside a number of awards, Preloaded’s nomination for Develop’s Best Independent Studio 2012 was arguably the most significant […]